ADD: added usage of a async callback for testing
This commit is contained in:
@@ -27,6 +27,7 @@ namespace DirectCommunication
|
||||
|
||||
void sendMessage(std::string msg);
|
||||
std::string getLatestMessage();
|
||||
void disconnect();
|
||||
|
||||
void registerMessageCallback(std::function<void(std::string)> MessageHandle);
|
||||
|
||||
|
||||
@@ -2,11 +2,13 @@
|
||||
|
||||
|
||||
#include "zmq.hpp"
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <sys/types.h>
|
||||
#include <thread>
|
||||
#include <loguru.hpp>
|
||||
#include <future>
|
||||
|
||||
|
||||
namespace DirectCommunication
|
||||
@@ -34,12 +36,24 @@ namespace DirectCommunication
|
||||
DirectCommunicationClient::~DirectCommunicationClient()
|
||||
{
|
||||
sendMessage("CLOSE");
|
||||
isConnected = false;
|
||||
|
||||
stopWorker_ = true;
|
||||
Worker_.join();
|
||||
|
||||
socket_.close();
|
||||
isConnected = false;
|
||||
}
|
||||
|
||||
void DirectCommunicationClient::disconnect()
|
||||
{
|
||||
sendMessage("CLOSE");
|
||||
|
||||
stopWorker_ = true;
|
||||
Worker_.join();
|
||||
|
||||
socket_.close();
|
||||
isConnected = false;
|
||||
|
||||
}
|
||||
|
||||
void DirectCommunicationClient::registerMessageCallback(std::function<void(std::string)> MessageHandle)
|
||||
@@ -89,8 +103,9 @@ namespace DirectCommunication
|
||||
}else
|
||||
{
|
||||
if (MessageHandle_ != nullptr)
|
||||
{
|
||||
MessageHandle_(msg.to_string());
|
||||
{
|
||||
auto i = std::async(std::launch::async, MessageHandle_, msg.to_string());
|
||||
// MessageHandle_(msg.to_string());
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user