FIX: fixed bug with the leaving and joining from local clients

This commit is contained in:
Henry Winkel
2023-01-17 12:35:18 +01:00
parent 6b8d6ad265
commit 1bc7b7ad55
2 changed files with 3 additions and 3 deletions

View File

@@ -15,7 +15,7 @@ namespace WHISPER {
struct localClient{
short port;
std::uint32_t port;
std::string addr;
std::uint32_t id;
zmq::socket_t clientSocket;

View File

@@ -137,7 +137,7 @@ namespace WHISPER {
if (localclients.size() > 0) {
for (auto it = localclients.begin(); it != localclients.end();it++)
{
if (it->get()->port == join.port) {
if (it->get()->port == join.port || it->get()->id == join.deviceId_) {
clientAllreadyIn = true;
}
}
@@ -169,7 +169,7 @@ namespace WHISPER {
if (localclients.size() > 0) {
for (auto it = localclients.begin(); it != localclients.end();it++)
{
if (it->get()->port == Leave.port) {
if (it->get()->port == Leave.port || it->get()->id == Leave.deviceId_) {
it->get()->clientSocket.close();
it = localclients.erase(it);
LOG_S(INFO)<<"client left";