#include namespace WHISPER { localClient::localClient(std::uint32_t port,std::string addr,std::uint32_t parentid,std::uint32_t id, std::shared_ptr clientSocket) :port_(port),addr_(addr),parentid_(parentid),id_(id),clientSocket_(clientSocket),mx() { lastResponse_ = std::time(nullptr); } localClient::~localClient() { clientSocket_->close(); clientSocket_.reset(); } std::uint32_t localClient::getPort() { std::lock_guard lock(mx); return port_; } std::string localClient::getAddr() { std::lock_guard lock(mx); return addr_; } std::uint32_t localClient::getParentid() { std::lock_guard lock(mx); return parentid_; } std::uint32_t localClient::getID() { std::lock_guard lock(mx); return id_; } std::time_t localClient::getLastResponse() { std::lock_guard lock(mx); return lastResponse_; } void localClient::setLastResponse(std::time_t time) { std::lock_guard lock(mx); lastResponse_ = time; } std::shared_ptr localClient::getClientSocket() { std::lock_guard lock(mx); return clientSocket_; } void localClient::addClientSocket(std::shared_ptr socket) { std::lock_guard lock(mx); clientSocket_ = socket; } }