Merge commit 'e988fee1679536137b87d10e939eff5c1f27c8ab' as 'libs/libzmq'
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libs/libzmq/src/session_base.hpp
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libs/libzmq/src/session_base.hpp
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/*
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Copyright (c) 2007-2016 Contributors as noted in the AUTHORS file
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This file is part of libzmq, the ZeroMQ core engine in C++.
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libzmq is free software; you can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License (LGPL) as published
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by the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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As a special exception, the Contributors give you permission to link
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this library with independent modules to produce an executable,
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regardless of the license terms of these independent modules, and to
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copy and distribute the resulting executable under terms of your choice,
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provided that you also meet, for each linked independent module, the
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terms and conditions of the license of that module. An independent
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module is a module which is not derived from or based on this library.
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If you modify this library, you must extend this exception to your
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version of the library.
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libzmq is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
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License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __ZMQ_SESSION_BASE_HPP_INCLUDED__
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#define __ZMQ_SESSION_BASE_HPP_INCLUDED__
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#include <stdarg.h>
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#include "own.hpp"
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#include "io_object.hpp"
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#include "pipe.hpp"
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#include "socket_base.hpp"
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#include "i_engine.hpp"
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#include "msg.hpp"
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namespace zmq
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{
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class io_thread_t;
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struct i_engine;
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struct address_t;
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class session_base_t : public own_t, public io_object_t, public i_pipe_events
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{
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public:
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// Create a session of the particular type.
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static session_base_t *create (zmq::io_thread_t *io_thread_,
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bool active_,
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zmq::socket_base_t *socket_,
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const options_t &options_,
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address_t *addr_);
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// To be used once only, when creating the session.
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void attach_pipe (zmq::pipe_t *pipe_);
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// Following functions are the interface exposed towards the engine.
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virtual void reset ();
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void flush ();
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void rollback ();
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void engine_error (bool handshaked_, zmq::i_engine::error_reason_t reason_);
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void engine_ready ();
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// i_pipe_events interface implementation.
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void read_activated (zmq::pipe_t *pipe_) ZMQ_FINAL;
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void write_activated (zmq::pipe_t *pipe_) ZMQ_FINAL;
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void hiccuped (zmq::pipe_t *pipe_) ZMQ_FINAL;
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void pipe_terminated (zmq::pipe_t *pipe_) ZMQ_FINAL;
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// Delivers a message. Returns 0 if successful; -1 otherwise.
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// The function takes ownership of the message.
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virtual int push_msg (msg_t *msg_);
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int zap_connect ();
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bool zap_enabled () const;
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// Fetches a message. Returns 0 if successful; -1 otherwise.
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// The caller is responsible for freeing the message when no
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// longer used.
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virtual int pull_msg (msg_t *msg_);
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// Receives message from ZAP socket.
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// Returns 0 on success; -1 otherwise.
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// The caller is responsible for freeing the message.
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int read_zap_msg (msg_t *msg_);
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// Sends message to ZAP socket.
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// Returns 0 on success; -1 otherwise.
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// The function takes ownership of the message.
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int write_zap_msg (msg_t *msg_);
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socket_base_t *get_socket () const;
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const endpoint_uri_pair_t &get_endpoint () const;
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protected:
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session_base_t (zmq::io_thread_t *io_thread_,
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bool active_,
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zmq::socket_base_t *socket_,
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const options_t &options_,
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address_t *addr_);
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~session_base_t () ZMQ_OVERRIDE;
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private:
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void start_connecting (bool wait_);
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void reconnect ();
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// Handlers for incoming commands.
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void process_plug () ZMQ_FINAL;
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void process_attach (zmq::i_engine *engine_) ZMQ_FINAL;
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void process_term (int linger_) ZMQ_FINAL;
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void process_conn_failed () ZMQ_OVERRIDE;
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// i_poll_events handlers.
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void timer_event (int id_) ZMQ_FINAL;
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// Remove any half processed messages. Flush unflushed messages.
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// Call this function when engine disconnect to get rid of leftovers.
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void clean_pipes ();
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// If true, this session (re)connects to the peer. Otherwise, it's
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// a transient session created by the listener.
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const bool _active;
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// Pipe connecting the session to its socket.
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zmq::pipe_t *_pipe;
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// Pipe used to exchange messages with ZAP socket.
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zmq::pipe_t *_zap_pipe;
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// This set is added to with pipes we are disconnecting, but haven't yet completed
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std::set<pipe_t *> _terminating_pipes;
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// This flag is true if the remainder of the message being processed
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// is still in the in pipe.
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bool _incomplete_in;
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// True if termination have been suspended to push the pending
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// messages to the network.
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bool _pending;
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// The protocol I/O engine connected to the session.
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zmq::i_engine *_engine;
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// The socket the session belongs to.
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zmq::socket_base_t *_socket;
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// I/O thread the session is living in. It will be used to plug in
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// the engines into the same thread.
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zmq::io_thread_t *_io_thread;
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// ID of the linger timer
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enum
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{
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linger_timer_id = 0x20
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};
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// True is linger timer is running.
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bool _has_linger_timer;
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// Protocol and address to use when connecting.
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address_t *_addr;
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#ifdef ZMQ_HAVE_WSS
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// TLS handshake, we need to take a copy when the session is created,
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// in order to maintain the value at the creation time
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const std::string _wss_hostname;
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#endif
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ZMQ_NON_COPYABLE_NOR_MOVABLE (session_base_t)
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};
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class hello_msg_session_t ZMQ_FINAL : public session_base_t
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{
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public:
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hello_msg_session_t (zmq::io_thread_t *io_thread_,
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bool connect_,
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zmq::socket_base_t *socket_,
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const options_t &options_,
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address_t *addr_);
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~hello_msg_session_t ();
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// Overrides of the functions from session_base_t.
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int pull_msg (msg_t *msg_);
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void reset ();
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private:
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bool _new_pipe;
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ZMQ_NON_COPYABLE_NOR_MOVABLE (hello_msg_session_t)
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};
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}
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#endif
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