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csharp/README.md
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This directory contains the C# Protocol Buffers runtime library.
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Usage
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=====
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The easiest way how to use C# protobufs is via the `Google.Protobuf`
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NuGet package. Just add the NuGet package to your VS project.
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You will also want to install the `Google.Protobuf.Tools` NuGet package, which
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contains precompiled version of `protoc.exe` and a copy of well known `.proto`
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files under the package's `tools` directory.
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To generate C# files from your `.proto` files, invoke `protoc` with the
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`--csharp_out` option.
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Supported platforms
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===================
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The runtime library is built as a class library, supporting targets of:
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- .NET 4.5+ (`net45`)
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- .NET Standard 1.1 and 2.0 (`netstandard1.1` and `netstandard2.0`)
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- .NET 5+ (`net50`)
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You should be able to use Protocol Buffers in Visual Studio 2012 and
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all later versions. This includes all code generated by `protoc`,
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which only uses features from C# 3 and earlier. When compiling generated
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code with old compilers (before C# 7.2) you need to define the
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`GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE` symbol in your project
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so that the generated classes don't implement `IBufferMessage`, which uses
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`ref struct` types.
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Building
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========
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Open the `src/Google.Protobuf.sln` solution in Visual Studio 2022 or
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later.
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Although *users* of this project are only expected to have Visual
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Studio 2012 or later, *developers* of the library are required to
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have Visual Studio 2022 or later, as the library uses C# 10 features
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in its implementation and runs tests under .NET 6. These features
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have no impact when using the compiled code - they're only relevant
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when building the `Google.Protobuf` assembly.
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Testing
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=======
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The unit tests use [NUnit 3](https://github.com/nunit/nunit). Tests can be
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run using the Visual Studio Test Explorer or `dotnet test`.
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.NET 3.5
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========
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We don't support .NET 3.5. It *used* to be feasible to build this library
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targeting .NET 3.5, but a number of changes requiring newer runtime/framework
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features have been added over time. While it would no doubt be *possible* to
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rework the current implementation to allow most of the functionality to be built
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in .NET 3.5, this would create an undue maintenance burden.
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History of C# protobufs
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=======================
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This subtree was originally imported from https://github.com/jskeet/protobuf-csharp-port
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and represents the latest development version of C# protobufs, that will now be developed
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and maintained by Google. All the development will be done in open, under this repository
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(https://github.com/protocolbuffers/protobuf).
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The previous project differs from this project in a number of ways:
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- The old code only supported proto2; the new code initially only supported
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proto3 (so no unknown fields, no required/optional distinction, no
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extensions); since then proto2 support has been added
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- The old code was based on immutable message types and builders for
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them
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- The old code did not support maps or `oneof`
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- The old code had its own JSON representation, whereas the new code
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uses the standard protobuf JSON representation
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- The old code had no notion of the "well-known types" which have
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special support in the new code
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- The old project supported some older platforms (such as older
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versions of Silverlight) which are not currently supported in the
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new project
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