ADD: added new version of protobuf
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#region Copyright notice and license
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// Protocol Buffers - Google's data interchange format
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// Copyright 2019 Google Inc. All rights reserved.
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// https://github.com/protocolbuffers/protobuf
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived from
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// this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#endregion
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using BenchmarkDotNet.Attributes;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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namespace Google.Protobuf.Benchmarks
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{
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/// <summary>
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/// Benchmark for serializing and deserializing of standard datasets that are also
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/// measured by benchmarks in other languages.
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/// Over time we may wish to test the various different approaches to serialization and deserialization separately.
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/// See https://github.com/protocolbuffers/protobuf/blob/main/benchmarks/README.md
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/// See https://github.com/protocolbuffers/protobuf/blob/main/docs/performance.md
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/// </summary>
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[MemoryDiagnoser]
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public class GoogleMessageBenchmark
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{
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/// <summary>
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/// All the datasets to be tested. Add more datasets to the array as they're available.
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/// (When C# supports proto2, this will increase significantly.)
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/// </summary>
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public static BenchmarkDatasetConfig[] DatasetConfigurations => new[]
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{
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// short name is specified to make results table more readable
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new BenchmarkDatasetConfig("dataset.google_message1_proto3.pb", "goog_msg1_proto3")
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};
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[ParamsSource(nameof(DatasetConfigurations))]
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public BenchmarkDatasetConfig Dataset { get; set; }
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private MessageParser parser;
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/// <summary>
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/// Each data set can contain multiple messages in a single file.
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/// Each "write" operation should write each message in turn, and each "parse"
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/// operation should parse each message in turn.
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/// </summary>
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private List<SubTest> subTests;
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[GlobalSetup]
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public void GlobalSetup()
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{
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parser = Dataset.Parser;
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subTests = Dataset.Payloads.Select(p => new SubTest(p, parser.ParseFrom(p))).ToList();
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}
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[Benchmark]
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public void WriteToStream() => subTests.ForEach(item => item.WriteToStream());
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[Benchmark]
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public void ToByteArray() => subTests.ForEach(item => item.ToByteArray());
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[Benchmark]
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public void ParseFromByteArray() => subTests.ForEach(item => item.ParseFromByteArray(parser));
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[Benchmark]
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public void ParseFromStream() => subTests.ForEach(item => item.ParseFromStream(parser));
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private class SubTest
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{
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private readonly Stream destinationStream;
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private readonly Stream sourceStream;
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private readonly byte[] data;
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private readonly IMessage message;
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public SubTest(byte[] data, IMessage message)
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{
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destinationStream = new MemoryStream(data.Length);
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sourceStream = new MemoryStream(data);
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this.data = data;
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this.message = message;
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}
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public void Reset() => destinationStream.Position = 0;
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public void WriteToStream()
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{
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destinationStream.Position = 0;
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message.WriteTo(destinationStream);
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}
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public void ToByteArray() => message.ToByteArray();
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public void ParseFromByteArray(MessageParser parser) => parser.ParseFrom(data);
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public void ParseFromStream(MessageParser parser)
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{
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sourceStream.Position = 0;
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parser.ParseFrom(sourceStream);
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}
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}
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}
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}
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