package team import ( "database/sql" "log" "net/http" "volleyball/internal/common" "github.com/gin-gonic/gin" ) func GetTeams(c *gin.Context, db *sql.DB) { log.Println(c.GetString("userId"), c.GetString("email"), c.GetString("role")) // Simulate fetching players from a database teams, err := GetAllTeams(db) if err != nil { log.Printf("Error retrieving teams: %v", err) common.RespondError(c, http.StatusInternalServerError, "Failed to retrieve teams") return } c.JSON(http.StatusOK, teams) // if len(teams) > 0 { // return // } // common.RespondMessage(c, "No Players found") } func CreateTeam(c *gin.Context, db *sql.DB) { var team Team if err := c.ShouldBindJSON(&team); err != nil { common.RespondError(c, http.StatusBadRequest, "Invalid request payload") return } err := saveTeam(db, team) if err != nil { log.Printf("Error saving team: %v", err) common.RespondError(c, http.StatusBadRequest, "Error saving Team") } common.RespondSuccess(c, http.StatusOK) } func UpdateTeam(c *gin.Context, db *sql.DB) { log.Println("team id: ", c.Param("uuid")) var team Team if err := c.ShouldBindJSON(&team); err != nil { common.RespondError(c, http.StatusBadRequest, "Error updating Team; Could not bind Params") return } team.UUID = c.Param("uuid") err := updateTeam(db, team) if err != nil { log.Printf("Error updating team: %v", err) common.RespondError(c, http.StatusBadRequest, "Error updating Team") } common.RespondSuccess(c, http.StatusOK) }