ADD: added possibility to drag marker and get the new position for updating a entity
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@@ -4,7 +4,7 @@ import './controls.css'
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import Tracklist from './Tracklist'
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import EntityControl from './EntityControl';
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import {w3cwebsocket as W3CWebSocket} from "websocket"
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// import {w3cwebsocket as W3CWebSocket} from "websocket"
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// const config = {
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@@ -16,7 +16,10 @@ import {w3cwebsocket as W3CWebSocket} from "websocket"
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// const client = new W3CWebSocket("ws://"+config.apiUrl+":"+config.apiProt+"/");
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const round = (n, dp) => {
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const h = +('1'.padEnd(dp + 1, '0')) // 10 or 100 or 1000 or etc
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return Math.round(n * h) / h
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}
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class Controls extends React.Component
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{
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@@ -41,17 +44,28 @@ state = {
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render() {
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function getEntityFromID(Entities, SelectedKey)
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function getEntityFromID(Entities, SelectedEntity)
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{
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let tmp = [];
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Entities.map((val,index) => {
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if(val.id === SelectedKey)
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if(SelectedEntity !== undefined)
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{
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tmp = val
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let tmp = [];
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Entities.map((val) => {
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if(val.id === SelectedEntity.Name)
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{
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tmp = val
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if(SelectedEntity.NewPos !== undefined)
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{
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tmp.OldPos = val.Position;
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tmp.Position[0] = round(SelectedEntity.NewPos[0],3);
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tmp.Position[1] = round(SelectedEntity.NewPos[1],3);
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}
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tmp.NewPos = SelectedEntity.NewPos;
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}
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})
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return tmp;
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}
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})
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return tmp;
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}
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