# Milsymbol MIL-STD-2525C Implementation

This page shows figures and tables from MIL-STD-2525C drawn with milsymbol.
All symbols are drawn using milsymbol when the page is loaded, no images or other external resources than milsymbol are used.
INDEX OF TABLES
INDEX OF FIGURES

### TABLE II. Frame shapes depicting exercise amplifying descriptors and battle dimensions.

| Unknown (Z) | Space (P) | Air (A) | Ground (G) Units | Ground (G) Equipment | Ground (G) Installaions | Sea Surface (S) | Subsurface (U) | SOF (F)
PENDING (P) |  |  |  |  |  |  |  |  |
UNKNOWN (U) |  |  |  |  |  |  |  |  |
FRIEND (F) |  |  |  |  |  |  |  |  |
NEUTRAL (N) |  |  |  |  |  |  |  |  |
HOSTILE (H) |  |  |  |  |  |  |  |  |
ASSUMED FRIEND (A) |  |  |  |  |  |  |  |  |
SUSPECT (S) |  |  |  |  |  |  |  |  |
EXERCISE PENDING (G) |  |  |  |  |  |  |  |  |
EXERCISE UNKNOWN (W) |  |  |  |  |  |  |  |  |
EXERCISE FRIEND (D) |  |  |  |  |  |  |  |  |
EXERCISE NEUTRAL (L) |  |  |  |  |  |  |  |  |
EXERCISE ASSUMED FRIEND (M) |  |  |  |  |  |  |  |  |
JOKER (J) |  |  |  |  |  |  |  |  |
FAKER (K) |  |  |  |  |  |  |  |  |

### TABLE III. Present and planned status for tactical symbols.

| AIR/SPACE | GROUND UNITS | GROUND EQUIPMENT | SEA SURFACE | SUBSURFACE
PRESENT POSITIONS (P) FOR FRAMED ICONS & UNITS ONLY |  |  |  |  |
PRESENT POSITIONS (P) FOR FRAMED ICONS & FOR OTHER THAN UNITS | FOR OTHER THAN UNITS, THE PRESENT STATUS IS RENDERED USING THE APPLICABLE OPERATIONAL CONDITION MODIFIER AS SHOWN IN TABLES III-1 OR III-2.
ANTICIPATED, PLANNED, SUSPECTED, OR ON ORDER (A) FOR FRAMED ICONS |  |  |  |  |
ANTICIPATED, PLANNED, SUSPECTED, OR ON ORDER (A) FOR UNFRAMED ICONS |  |  | Not supported in milsymbol |  |

### TABLE III-1. Static operational condition modifiers for tactical symbols.

milsymbol uses this kind of condition modifier for unfilled symbols.

| AIR/SPACE | GROUND UNITS | GROUND EQUIPMENT | GROUND INSTALLATIONS | SEA SURFACE | SUBSURFACE
FULLY CAPABLE |  |  |  |  |  |
DAMAGED |  |  |  |  |  |
DESTROYED |  |  |  |  |  |
FULL TO CAPACITY |  |  |  |  |  |

### TABLE III-2. Alternate symbols for operational condition modifiers for tactical symbols.

milsymbol uses this kind of condition modifier for filled symbols.

| AIR/SPACE | GROUND UNITS | GROUND EQUIPMENT | GROUND INSTALLATIONS | SEA SURFACE | SUBSURFACE
FULLY CAPABLE |  |  |  |  |  |
DAMAGED |  |  |  |  |  |
DESTROYED |  |  |  |  |  |
FULL TO CAPACITY |  |  |  |  |  |

### TABLE III-3. Civilian symbol fill option.

STANDARD IDENTITY | AIR | MARITIME | GROUND
FRIEND |  |  |
NEUTRAL |  |  |
UNKNOWN |  |  |
HOSTILE |  |  |

### TABLE V. Echelon indicator.

INDICATOR | DESCRIPTION
| TEAM/CREW
| SQUAD
| SECTION
| PLATOON/DETACHMENT
| COMPANY/BATTERY/TROOP
| BATTALION/SQUADRON
| REGIMENT/GROUP
| BRIGADE
| DIVISION
| CORPS
| ARMY
| ARMY GROUP/FRONT
| REGION
| COMMAND

### TABLE VI. Equipment mobility indicators.

Not that milsymbol automatically moves up the mobility indicator to the bottom of the icon when the symbol is unframed.

DESCRIPTION | UNFRAMED | UNKNOWN | FRIEND | NEUTRAL | HOSTILE
WHEELED (LIMITED CROSS-COUNTRY) |  |  |  |  |
WHEELED (CROSS-COUNTRY) |  |  |  |  |
TRACKED |  |  |  |  |
WHEELED AND TRACKED COMBINATION |  |  |  |  |
TOWED |  |  |  |  |
RAILWAY |  |  |  |  |
OVER-SNOW (PRIME MOVER) |  |  |  |  |
SLED |  |  |  |  |
PACK ANIMALS |  |  |  |  |
BARGE |  |  |  |  |
AMPHIBIOUS |  |  |  |  |

### TABLE VII. Auxiliary equipment indicators.

DESCRIPTION | UNFRAMED | UNKNOWN | FRIEND | NEUTRAL | HOSTILE
TOWED SONAR ARRAY (SHORT) |  |  |  |  |
TOWED SONAR ARRAY (LONG) |  |  |  |  |

### TABLE IX. Tactical symbol display option hierarchy.

|  | ATTRIBUTES
|  | Frame: ON (black or white depending on background) Fill: ON (use default color indicating standard identity) Icon: ON (black or white) ms.Symbol: default
|  | Frame: ON (use default color indicating standard identity) Fill: OFF Icon: ON (use default color indicating standard identity) ms.Symbol: {fill:false}
|  | Frame: ON (black or white depending on background) Fill: OFF Icon: ON (black or white) Comments: Default option for monochrome implementation; replace black/white with the colors available in this implementation. ms.Symbol: {fill:false,monoColor:"black"}
|  | Frame: OFF (none) Fill: OFF Icon: ON (use default color indicating standard identity) ms.Symbol: {fill:false,frame:false}
|  | Frame: ON (use default color indicating standard identity) Fill: OFF Icon: OFF (none) Comments: "?" is part of the frame and is displayed in this frame-only presentation. ms.Symbol: {fill:false,icon:false}
|  | Frame: ON (monochrome system) Fill: OFF Icon: OFF (none) Comments: "?" is part of the frame and is displayed in this frame-only presentation. ms.Symbol: {fill:false,icon:false,monoColor:"black"}
|  | Frame: OFF (none) Fill: ON (use default color indicating standard identity) Icon: OFF (none) ms.Symbol: {frame:false,icon:false}
|  | Frame: OFF (none) Fill: OFF (use default color indicating standard identity) Icon: OFF (none) Comments: Use only to indicate location of symbol. ms.Symbol: {frame:false,fill:false,icon:false}

### TABLE XIII. Color range values for filled symbols.

DESCRIPTION | DARK | MEDIUM | LIGHT
Hostile, Suspect, Joker, Faker |  |  |
Friend, Assumed Friend |  |  |
Neutral |  |  |
Unknown, Pending |  |  |
Civilian (Optional Fill) |  |  |

### TABLE XIII-1. Default colors for unfilled symbols.

DESCRIPTION | COLOR
Hostile, Suspect, Joker, Faker |
Friend, Assumed Friend |
Neutral |
Unknown, Pending |
Civilian (Optional Fill) |

Example of proper tactical symbol representation.